Assassin's Creed Brotherhood - Part 8 - Memory Sequence 4 (100% Completionist, No Deaths)

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Continuing the Ezio Trilogy of Assassin's Creed games, we move onto Assassin's Creed Brotherhood. At the start of the game, we see our four modern-day Assassins trying to access a certain part of Ezio's memory, but failing to do so. Now, after escaping from their hideout, they must stop and continue their search, this time for Ezio's Apple of Eden. And their stop? Villa Auditore in Monteriggioni.

In Part 8, Ezio continues his quest for Leonardo da Vinci to destroy one of his machines built for Cesare's army. We also follow up on the rest of the events with Niccolo Copernico, as well as meeting with the Guild leaders to discuss the plan of removing key Borgia players in Rome.

Content:
0:00 Interlude - collecting Borgia Flags, florins
6:22 Man in Red
13:53 Sitting Ducks
17:19 Interlude - sending Assassin Recruits on missions, purchasing Small Weapons (Knife, Butcher Knife, Bone Dagger of Romulus)
29:39 Close the Book
36:10 Interlude - sending Assassin Recruits on missions
40:26 Assassination Contract #3: ...And Three's a Crowd
41:39 Interlude - sending Assassin Recruits on missions
44:00 Assassination Contract #4: Tactical Correction
44:54 Interlude - sending Assassin Recruits on missions
49:12 Cristina Memory #2: Last Rites (Firenze, 1476)
56:58 Interlude - Assassination of Prospero da Siena Captain, Borgia Tower #8, synching viewpoints, collecting Feathers, Database Entries: Porta Nomentana, Acqua Marcia
1:21:04 Outgunned - Leonardo's War Machines #1: Machine Gun
1:34:29 Interlude - recruiting new Assassins, collecting Borgia Flags, sending Assassin Recruits on missions, purchasing Arco di Tito Landmark, purchasing Treasure Maps (Vaticano Flags)
1:43:00 The Plan
1:45:56 Interlude - End of Memory Sequence 4
1:46:05 Start of Memory Sequence 5 - The Banker, End of Part 8

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