Assassin's Creed Revelations - Part 6 - Memory Sequence 3 (100% Completionist, No Deaths)
Completing the Ezio Trilogy of Assassin's Creed games, we now move into Assassin's Creed: Revelations. Game begins with our modern-day Assassin, Desmond Miles, being put into an Animus to stabilize his condition, after the events that took place at the end of Assassin's Creed: Brotherhood, where Juno made Desmond kill Lucy. Now Desmond has to assemble the pieces of his mind inside the Animus to break free.
In Part 6, we are still removing the Templar's control over Constantinople by eliminating Den Captains and recruiting new Assassins in Ezio's fight. While at the same time, one of the Assassins is still tracking the Sentinel, and Ezio has acquired the first Masyaf key, with the help of Sofia Sartor, who managed to decode the pages and is helping Ezio to find the remaining missing books (that will lead to remaining four keys).
Content:
0:00 Interlude - Well Hiding Spot Unlocked (#7), sending Assassins on missions, collecting Animus Fragments (#42-#43), collecting Treasure
5:04 Curse of the Romani
12:37 Interlude - collecting Animus Fragments (#44-#53, Data Fragment Map Acquired), renovated Book Store #3, collecting Treasure, taking a Templar Den, synching viewpoints, renovated Bank #6, renovated Blacksmith Shop #5
32:04 Assassin Recruitment Mission #4 - The Brawler
34:26 Interlude - collecting Treasure, collecting Animus Fragments (#54-#59), renovated Book Store #4, purchasing Treasure Maps (Bayezid District Treasure Map #2, Constantine District Treasure Map #2, Arsenal Treasure Map), purchasing Books (Mu'Allaqat, Geography, The History of the Kings of Britain), recruiting new Assassins, renovated Faction Building #1 (Romanies), renovated Medical Shop #4, Well Hiding Spot Unlocked (#8), renovated Book Store #5, sending Assassins on mission
1:01:53 The Mentor's Keeper - Memory Seal #1 - Masyaf, 1189, Altaïr at 24
1:11:24 Interlude - End of Part 6
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