Assassin's Creed: Revelations Playthrough pt98 [Final] (w/commentary)
The game's ending and the final part to my playthrough-as well as live commentary-of the latest title in the Assassin's Creed milk-a-thon...err, franchise. The PS3 version of the game is featured here.
The game begins where Brotherhood left off. Present day protagonist Desmond Miles' mind has suffered a breakdown from the events of the previous games, and to save Desmond's mind, the Assassins put him into a specialized safe area of the Animus. Upon awakening inside the Animus, Desmond meets Subject 16, who occupied the Animus before him. 16 explains that Desmond's mind is fragmented, and that the only way for him to separate the pieces of his true self from those of his ancestors is to continue to play out their stories until there is nothing left for them to show Desmond. Once he reaches that point, the Animus will be able to separate the three individual's memories.
Desmond enters a memory portal, which places him in the perspective of Ezio Auditore. Ezio has traveled to Masayf to attempt to unlock the secrets Altair had previously discovered and to find a true purpose to his order. Upon arriving he finds the stronghold overrun by the Templars, who mark him for death. Ezio escapes to the bowels of the fortress where he discovers the entrance to Altair's library. He learns that five keys are required to unlock the door, that the Templars have the first, and that the rest lie in Constantinople. Upon recovering his first key, Ezio learns that each key is encoded with Altair's memories by having an Animus-like experience in which he relives key moments of Altair's life.
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