
ASSASSIN'S CREED VALHALLA Walkthrough Gameplay Part 5
Assassin's Creed Valhalla (AC Valhalla) Walkthrough Gameplay Part 4 Campaign Missions for Playstation 5 (PS5), Xbox Series X, PS4, Xbox One X and PC. Assassin's Creed Valhalla 2020 Gameplay Walkthrough will include all Missions, Quests, Xbox Series X Gameplay, PS5 Gameplay and Playstation 5 Gameplay.
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Assassin's Creed Valhalla is an action role-playing video game developed by Ubisoft Montreal and published by Ubisoft. It is the twelfth major installment and the twenty-second release in the Assassin's Creed series, and a successor to the 2018 game Assassin's Creed Odyssey. Set in 873 AD, the game recounts a fictional story during the Viking invasion of Britain. The player controls Eivor, a Viking raider who becomes embroiled in the conflict between the Brotherhood of Assassins and the Templar Order.
The game was released on November 10, 2020, for Microsoft Windows, PlayStation 4, Xbox One, Xbox Series X and Series S, and Stadia, while the PlayStation 5 version came out on November 12. The game received generally positive reviews from critics, who praised the graphics and story, but criticized its technical issues and lack of innovation.
Assassin's Creed Valhalla is an open world action-adventure game, structured around several main story quests and numerous optional side missions. The player takes on the role of Eivor a Viking raider, as they lead their fellow Vikings against the Anglo-Saxon kingdoms. The player will have the choice of playing Eivor as either male or female and is able to customise Eivor's hair, warpaint, clothing, armor, and tattoos. The variety of weapons available to the player has been expanded to include weapons such as flails and great swords. Combat has been changed to allow dual wielding of almost any weapon, including shields, and every piece of gear that the player collects is unique. The Eagle Vision mechanic of previous titles will return in the form of "Odin Sight". The player's companion animal will be a raven named Sýnin (Old Norse for "insight") who can be used to scout the nearby areas, much like previous avian companions had done in Origins and Odyssey, and other parts of the game world from afar before Eivor engages in combat. There will be more focus on the stealth aspects for both traversing the game world and in combat. The "social stealth" concept from earlier Assassin's Creed games will return: Eivor can hide from enemies not only in stationary environmental objects, but can pull down their hood and slip into certain crowds to use them as cover. Eivor can feign death, use their raven to distract guards, and can access a hidden blade for near instantaneous assassinations. The game's key bosses will all, through specific combinations of approach, tactics, and weapon selection, be able to be assassinated through a single attack, but still can be defeated through numerous other routes.
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