Asterix (ver EAD) (ATTRACT MODE)
MAME ID: asterix
THIS INFO KINDLY PROVIDED BY https://www.arcade-history.com. PLEASE VISIT THEIR SITE
Asterix (c) 1992 Konami Company, Limited.
Asterix is a 1- or 2-player horizontal-scrolling beat'em up based on the French comic series, 'Asterix & Obelix'. The player fights as either Asterix the Gaul or his best friend, Obelix, as they take on the 'might' of the oppressive Roman Empire. Asterix includes a variety of humorous fighting moves, which are demonstrated in the game's attract mode. The artwork and feel of Asterix remains true to its French source material, and the game's many humorous touches (such as the way defeated Legionnaires crawl away) will be instantly familiar to fans of the comic-book and cartoon series. Bonus levels - such as the chariot race that awaits at the end of the first level - introduce different game-play elements to provide a break from the fighting.
- TECHNICAL -
Game ID : GX068
Main CPU : Motorola 68000 (@ 12 Mhz)
Sound CPU : Zilog Z80 (@ 8 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz), K053260 (@ 4 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Asterix was released in May 1992.
The rock that Obelix carries on his back is called a menhir. It was used in many ancient religious rituals in places like Carnac in the French province of Brittany, particularly during the time of 2000 to 1500 B.C.
King Records released a limited-edition soundtrack album for this game (Konami Game Music Collection Vol.5 - KICA-7605) on September 26, 1992.
- TIPS AND TRICKS -
* Tip : When playing as Obelix, the character starts each stage carrying his big rock. Try to hit as many Romans as possible before Obelix throws it away. Any Romans driven away with the rock will drop their helmets on the ground, these can be picked up by the player to earn bonus points.
* Drinking the magic potion (Asterix) or eating a roast (Obelix) will make the respective character invincible for several seconds, allowing them to plow through the Romans, causing the embarrassed Legionnaires to drop their helmets before running away.
- STAFF -
Main programmer : Narunopapa
Sub programmer : Yuko Itoh
Graphic director : M. Kukino
Background designer : S. Wada
Enemy designer : T. Akiyama
Sound effect : J-Kane
Sound programmer : Panda
Music composer : Mutsuhiko Izumi, M. Egama, Michiru Yamane (Chiru Chiru), J. Nakano, A. Hashimoto
Hard designer : Hideto Murata
Art Works : Naoko Sato
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=124&o=2
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