Astral Chain - Aether "Speedkill Attempt" - 47s

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Again: still nowhere close to the ~13 second time I think could be achieved with a lot of luck and good abilities. (Gladius Axe combo, all hits crit for 11K+ damage   / 1208507100826963975   - although with no Fishy Water it might be more like 8k per hit)/

Difference in gear: I think HyperT was wrong so I went back to how I thought it works - which means that Critical Rate Up suddenly becomes very heavily favoured when combined with Critical Damage Up.

After adding Critical Rate Up to my calculator, I had 14,225 different combinations of Abilities, and this was the best one on average considering all factors (i.e. there is a better setup for non-crits but with crit chance and crit rate it changes.

This time I was able to use more than just the Stun Sync which is slow, but still powerful. The normal combo is better but if you unlocked the Stun Command you basically can't use it at all with my strat. I was going to reuse Power Charge and Speed Star more but at low HP Aether is more dangerous and reacts faster than Telethia when the game activates its aura while its toppled, or even faster than Ygg Zero can activate ArtsAmrEx.

Since Hit-Rushing Legions copy the abilities of the active Legion, I tried a few runs where I would have Arrow, Arm, and Sword Hit-Rush while I did the normal combos but it made positioning too hard, and it lagged the game out at times which probably isn't good. The best I got with that method was a tie of 52, likely due to the improvement in gear rather than strategy change.







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Abarax presently has 36,150 views for Astral Chain across 11 videos, and less than an hour worth of Astral Chain videos were uploaded to his channel. This makes up 1.28% of the content that Abarax has uploaded to YouTube.