Astrophobia Unity Prototype: In-Game Screens!

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Published on ● Video Link: https://www.youtube.com/watch?v=GGjBpXbMkJw



Roblox
Game:
Roblox (2006)
Duration: 1:40
116 views
4


In-game control screens are a huge thing. They were very difficult to do. Not only did I have to create the generic API control system that could plug into all devices, but I also had to reinvent the wheel and create a basic GUI system for the in-game monitors.

The opportunities this opens up are, however, very cool. For example, imagine an NPC performing tasks in-game. You could actually watch them use the screens, although they are gesture-controlled rather than touch-controlled for the sake of camera sanity.

Of course, it also offers a lot of complex gameplay involving resource management and station subdivisions...







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+Unity



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