Atari 8-Bit Game Play, Caverns of Eriban

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In which I play "Caverns of Eriban", published by Firebird in 1986. It's a game that takes place in the close quarters of caverns with a bunch of enemies shooting from all directions. The thing that kills the enjoyment here is the control mechanism. There's a weird-feeling momentum to the ship, and you can't change directions until the momentum is either dissipated, or almost dissipated. It was a bit hard to tell.

It's frustrating to play, and it's also frustrating (to me) that this is so close to being a good game.