
Atomic Heart New Info | Atomic Heart QnA
Atomic Heart New Info | Atomic Heart QnA
New QnA in the atomic heart discord. Atomic Heart had new information released in this QNA.
0:00 Intro/Atomic Heart Release Date?
1:34 Multiple Endings in Atomic Heart
2:33 Atomic Heart System Requirements
3:08 Vehicles in Atomic Heart
3:34 When Did Atomic Heart Development Start?
4:50 Historical Figures in Atomic Heart
5:35 Will Atomic Heart Have DLC?
6:32 Language Support for Atomic Heart
7:25 Loading Screens in Atomic Heart
8:04 Next Atomic Heart Gameplay Demo
1. When is Atomic Heart coming out?
Unfortunately, we can’t say yet. Usually, developers are very careless about the release date, they postpone it and keep saying “tomorrow”. But everything is not as simple as it seems from the outside: the release date affects communication with publishers, it will affect the schedule of Xbox Game Pass, which Atomic Heart is a part of as well as featuring in stores and the global network of major releases
But you should know the main thing: never before were we able to say “The game is ready, now it is at the stage of polishing and final assembly”. And now, quite recently, we said this phrase – and it is true. The long wait is almost over, we promise.
2. Will the game have multiple endings?
We have 2 endings. But we are not an RPG: Atomic Heart has a strict linear plot, and one should not expect incredible variability. We've put an important moral choice in the hands of the player closer to the finale, because we want to nudge the community to argue and discuss about the themes that we have laid out in the story. We want you to draw your own conclusions and make your own decision, not being influenced by forces from above.
3. What are the system requirements for the game?
We will answer this question closer to the release, because until the very last day we will be pushing to reduce the minimum system requirements, and we are not yet completely sure how far we can go. We want everyone to be able to play. On PS4, we have good stable performance and we are doing everything possible to optimize the game to please players with low hardware configurations.
4. Will there be vehicles in the game?
Check out the screenshots section! Yes, mastering our open world without transport can be problematic, so you have to travel on the road. Many have already guessed what exactly;)
5. When did the development of the game start?
This is an interesting question. From the very beginning, we were aiming for an AAA release, but we had a small team and did not have the resources for this at the beginning of the journey, so we spent part of the time on preproduction: creating a proof of concept, developing the structure of the game and plotting, preparing to deploy a large-scale production. Although Mundfish was founded in March 2017, we think it's fair to say that the world of Atomic Heart has been in active development since 2018.
6. Will there be historical figures in the game such as Khrushchev, Brezhnev, Andropov and others?
There will be. But look at the thing: Atomic is set in an alternate timeline. Everything was the same, as you know, until 1936, and then the world turned the other way. And the further into the future, the more the fate of the country changed. This means that all the historical figures you know were born and moved up the career ladder, but not all reached the end. You can read more about the fate of individual characters in our already announced book with a detailed lore. Get ready for familiar faces at party conventions!
7. Do we have plans for addons and DLCs?
We think this is bullshit, when the developers, even before the release, sit down and decide to “cut” the game into pieces and made financial plans on how to milk the audience further. We love how it was before – when the developers ONLY cared about releasing a great game and all the cool ideas were placed into it. We are working like the last time (keyword “like”). We will think about the DLC when we present you with the main game: we had to remove some things from the main campaign, maybe they will get a new life later.
8. Are we open to the community to help translate the project into different languages?
Difficult question because we are true quality fanatics. We want any translation to be as literary as possible, any voice acting super professional. But if suddenly a recognized team appears who wants to help us or a "pirated" translation that the audience will appreciate - we will definitely take a look . Email partners@mundfish.com!
9. Are you still looking for a gameplay experience without loading screens?
Yes, 100%. This decision constantly put sand in our gears (because the engine was not ready for such a development of events, and we had to write a lot of our own systems). But this war is worth it. Loading screens gotta go.
10. Next Demo?
Perhaps... Hmm. Maybe... we really must move on to a new portion of the gameplay. Or not, what do you think?
#AtomicHeart #AtomicHeartGamepass
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