Atomic Hearts - The Queue
I played the intro section of Atomic Heart when it was first released, but never had a sense of the combat or the gameplay.
Fast forwarded nearly two years, and I finally plopped myself down to dive a little deeper into the game. And...I'm not impressed.
It's a weird combination of FPS and puzzler, but none of it is done with any conviction. The puzzles are oddly confusing, the action lacks some visceral impact, and there's a very roundabout nature of the plot. It's more focused on secondary objectives and "exploring" the world, but it ends up feeling like a collection of fetch quests because the narrative was too thin.
Atomic Heart is an interesting concept, and - all of its political controversies aside - it's certainly ambitious in a number of ways, but I never felt truly part of the world it was trying to create.
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