Audio Outsourcing: Contracts, Budgets & Concepts | Richard Ludlow

Subscribers:
11,400
Published on ● Video Link: https://www.youtube.com/watch?v=Y9SGcbsf5kM



Duration: 24:34
317 views
4


Delivered at Casual Connect USA 2017. This highly practical session will explore the common practice of outsourcing music, sound, and voiceover for your game. It will review typical contract and agreement types such as work for hire, non-exclusive and exclusive license. It will also review typical audio budgeting strategies and cost estimates for music, sound, and dialogue. Lastly, it will review higher level concepts for great game audio, including interactivity, middleware, and optimization strategies.
To download slides: http://bit.ly/2y4Cw5r




Other Videos By GameDaily Connect


2017-11-06Ukraine's Hotbed of Talent (And How To Use It) | Panel
2017-11-06Breaking Branding Rules: NatGeo API for a Social Casino Game | Sergej Kochubej
2017-11-05Show, Don't Tell? Play, Don't Show! | Stanislav Costiuc
2017-11-05Gaming and Monetizing Success Stories of the Year | Natalie Portier
2017-10-27Designing for Innovation: Shipping Your First VR Game | Laralyn McWilliams
2017-10-26Creator Motivation in Traplight's User-Generated Content-Based Games | Sami Kalliokoski
2017-10-09Developing Success in Mobile with Unreal Engine 4 | David Stelzer
2017-10-09Investment Opportunity for VR Gaming Studios | PANEL
2017-10-08The Future of VR Gaming is Social | Todd Hooper
2017-10-07The Future of VR and Mobile Games | Scott Flynn
2017-10-06Audio Outsourcing: Contracts, Budgets & Concepts | Richard Ludlow
2017-10-06VR Storytelling – Evolution or Revolution? | PANEL
2017-10-06Social VR, Learnings from Rec Room | Cameron Brown
2017-10-06Gaming in a New Reality – Opportunities and Challenges of Building Games in VR/AR/MR | PANEL
2017-10-0530 Years of Making Games | Chris Taylor
2017-10-05Lessons Learned from Raw Data: Development and Marketing VR | Robert Nashak
2017-10-05Beyond Headsets: Disruptive VR Technologies in Gaming | PANEL
2017-10-04Maximizing Your Global Reach in a Mature Mobile Market | PANEL
2017-10-04The Journey East: Finding Success in Asia | PANEL
2017-10-04The Creative Evolution of Social Casinos from Launch to Maturity | Jon Gagnon
2017-10-04Talking Esports | Panel



Tags:
Casual Connect
Casual Connect USA 2017
Richard Ludlow
games
Hexany Audio
audio design