Forgot to mention in the first few clips: Mantis being the better AntiAir ender is also huge because you no longer need a charge requirement before 5P!
Part 2 Sequel to this video here! : https://youtu.be/heSQ5q-XPfA
Axl got quite a load of heavy damage buffs and new conversions which significantly increases his risk-reward! We explore in-depth and my thinking process for everything I've managed to discover within the first 2 days of the patch! There is some assumed knowledge from my previous videos, so ask away if you don't quite understand :D Will Axl finally not be a garbage character...? I'm not so convinced actually hahaha but hey more damage is never bad
Timestamps Below:
0:00 P Normals Special Cancel Window & Mantis Followup!
0:34 Mantis Antiair Combined with OneVision for BIG Damage
2:14 Optimisations to standard Bomber Loop Combos
3:30 CounterHit 5H Combo Optimisations
4:58 CounterHit 2H Combo Optimisations
6:11 j.K Air-to-Air Improved Combo Consistency
6:44 Rainwater Starter Combos