Azure PlayFab Multiplayer Servers Quick Start (Linux Game Servers)

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Quake III Arena
Game:
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This session is an introductory level overview of Azure PlayFab Multiplayer Servers, with guided steps demonstrating (a) how to wrap an existing game server with the PlayFab Multiplayer Game Server SDK and (b) deploy the game server in Azure PlayFab Multiplayer Servers hosted service.  We’ll use a Linux build of an open-source game named OpenArena, a clone of the popular first-person-shooter Quake III.  Because MPS requires Docker containers for Linux builds, we’ll also demonstrate how to build, package and deploy a Linux container into Azure PlayFab Multiplayer Servers.

o Multiplayer Servers docs: Servers - PlayFab | Microsoft Docs
https://docs.microsoft.com/en-us/gaming/playfab/features/multiplayer/servers/
o Game Server SDK: PlayFab/gsdk: Game Server SDK for PlayFab Multiplayer Servers (github.com)
https://github.com/PlayFab/gsdk
o LocalMultiplayerAgent: PlayFab/MpsAgent: Azure PlayFab Multiplayer Servers
https://github.com/PlayFab/MpsAgent
LocalMultiplayerAgent project and helper libraries (github.com)
o Multiplayer Servers Samples: PlayFab/MpsSamples:
https://github.com/PlayFab/MpsSamples
Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers (github.com)
https://github.com/PlayFab/MpsSamples
o Powershell client for the Multiplayer Servers API: PlayFab/MpsPowershell: Powershell client for the PlayFab Multiplayer Servers API. (github.com)
https://github.com/PlayFab/MpsPowershell
o GameStack community on Discord: https://discord.gg/gamestack

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