Balancing the night & The Contributors [MARIO MAKER 2]

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2 Precision Crew levels. The first one is by DrHazar and the second one is by Hatepool. I put them together because they're both SMB3 snow theme, too short for me to want to post them in separate videos and probably too difficult to deserve getting lost in a long compilation. :p


STW 8-★ The Contributors by DrHazarLab (0:00)
DrHazar made another super world for precision crew and uploaded it on an alt account. Last time he made 25 levels, and 5 of them were hard bonus levels, this time he made 40 levels, but only one hard bonus level, and this is it. It's a one screen level with some tricky jumps, specially the one over the 2 spikes at the bottom right. I became very consistent at most of the tricks after recreating the level to practice, and almost beat it in just 15 minutes, but died on the last jump. But a few hours later and 3 more deaths on the final jump I cleared the level. Overall, pretty fun grind, but I decided to speed up the credits section at the end because it takes like 20 seconds.


Balancing the night by Hatepool (1:20)
I was confused when I saw the description of the level thanking me, because I didn't do anything, but then I remembered that Hatepool asked me for some feedback before he started upload attempts. It made me wish I had tried to get first clear, but it was too late when I noticed. Back when this level came out I had just finished my trainer battle levels and my silly "99% impossible" in SMM1 (besides the fact that I had to clear it a second time later but whatever), and obviously any hard level grind in SMM2 was going to feel subpar as a result, so I just kept avoiding this level until recently not knowing that detail from the description.

As you might expect, this is much harder than its prequel, "Balancing the day". It might seem slow and not very difficult, but every jump is tighter than it seems, and there is very little room for error. For example, when trying to get the first key coin, I would often be just a few pixels too low and couldn't grab it, and same goes for the jump to the last seesaw in the subworld, it's hard to do the movement required to get that high, at least it lets you retry, but somehow I got both of those tricks first try in this specific attempt. The ending is also not free, I practiced it and thought I wasn't going to die to it, but I still did, 3 times. But I didn't mind, the level was fun to grind and the SMB3 snow night music is my favorite in the game.




My maker ID: 84L-SXT-PTF.

TWITCH: https://twitch.tv/the_z7







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