Baldur's Gate 3 ep 101 - The B Team Assault on Yurgir

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Published on ● Video Link: https://www.youtube.com/watch?v=DoqzuCWg8M8



Baldur's Gate III
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Duration: 1:24:50
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(Tactician.) Hotfix #6 4.1.1.3700362. The party devises a plan to return to the Gauntlet of Shar and defeat Yurgir, Raphael's old enemy, who previously wiped the floor with us in comical fashion. Step one is to respec Tavi so she has Faerie Fire. Step two is to fill the party with three hirelings: Returning favorites Brinna Brightsong the violinist bard and Eldra Luthrinn the dwarf barbarian, and newcomer Danton the tiefling druid. The goal is for the hirelings to sacrifice themselves to thin down the number of enemies. The party enters Yurgir's room from the north side where the mysteriously unexplained spider carcass aphrodesiac lies. The Displacer Beast was lured closer with a minor cat illusion, and combat begins amazingly well. Yurgir is so far away that he isn't even a factor in the battle for many, many rounds. We're positioned under the upper shelf so we're able to shelter from a lot of crossbow bolts raining down from the Merregons above, and a field of plant growth kept enemy movement bottlenecked in one place. Tavi summoned Balthazar's Flesh Golem to help out, which wasn't all that much of a help to be honest, because it killed some rats which had dire consequences later on. Unfortunately, something I forgot to consider in my new party composition is that nobody had any ranged damage (or healing) capabilities. So we had a lot of rounds where we could have done a lot of damage, but the bottleneck worked against us too, and nobody could get close enough to hit anything. In the end, though, the party dispatched the Displacer Beast and two Merregons before Yurgir jumped right into the middle of everything and Eldra, Brinna, and Danton all went down. The plan was for Tavi to flee the battle, which she did, but it was very close and she nearly didn't get away. It was a successful mission, although less enemies died than I'd hoped. Karlach, Shadowheart, and Gale rejoin the party, and they take a partial rest to restore a couple spell slots for Tavi, which I guess I'll count as a camp even though nothing happened. _Scorecard: Level=7, **Camps+1=36**, Trysts=3, Bites=8, Gale=3, Murders=1; Tactician Revivifies=12, Resurrections=5, Reloads=35 (for Bug=1, Redo=5, TPK=17, Scum=12)._







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