BattleTech: Scenario - At the Mines of Red Mariah

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Published on ● Video Link: https://www.youtube.com/watch?v=aeXbcO_oOFc



BattleTech
Game:
BattleTech (2018)
Duration: 30:55
347 views
4


At the Mines of Red Mariah

I managed to fail this scenario 3 times before this round. The first time I misread the objective, getting one of the VIPs taken out before they got to the mineral field while the second and third time I had my other two mechs try and hold off the enemy, leading to them getting taken out with the VIPs soon to follow.

Objectives: Escort the Urbanmech and Locust to a spot of Mineral Fields nearby the Desert Base. You must then defend them for three rounds, after which they must return to the area you began. Once one of those those VIP units have returned to the start area, your mission is over.

Special Rules: The mission is ended after the following tasks are done:

* Escorting the Locust and UrbanMech to the mineral fields below the cliffs where the Desert Base is located.
* Defend the VIPs for three rounds.
* Return at least one VIP unit to the start area.

Bonus Goal: Substitute Witness for Blockade. Destroy the opposing force entirely.

Our lance consists of an Urbanmech, Locust, Centurion and a Catapult (15.8M). The enemy lance consists of a Jenner, Kintaro and two Hunchbacks (21.2M).

BattleTech: Scenario - At the Mines of Red Mariah -- Watch live at https://www.twitch.tv/eezee8
For all my BattleTech Backers Beta videos, check this link: https://www.youtube.com/playlist?list=PL34QsrQW84z5ixzLPZ5G-BwGNGhH6SkjS

Developer: Harebrained Schemes LLC







Tags:
BattleTech
Strategy Game
Strategy Games
Squad Based Combat Game
Squad Based Combat
Turn Based Combat
Mechs
Turn Based
BattleTech Backers Beta
battletech centurion
mechwarrior centurion
battletech urbanmech
mechwarrior urbanmach
battletech locust
mechwarrior locust
battletech catapult
mechwarrior catapult
at the mines of red mariah



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