BattleTech: Scenario - Anything Goes on Anywhere
Anything Goes on Anywhere
Background: After pushing back the enemy forces, a secondary force was spotted moving up slower. A true assault force, following up with the previous engagement, there is not enough time to handle a full refill of ammunition before the enemy enters the engagement area.
Objectives: Utilizing the low resources, take on the enemy lance and emerge victorious. Avoid losing more than 50% of your lance due to center torso destruction.
Special Rules: You may fire each ammunition-fed weapon four times, excluding the Machine Guns.
Our lance consists of a Locust, Griffin, Battlemaster and a Centurion (21.7M). The enemy lance consists of a Commando, two Jagermechs and a Battlemaster (24.9M).
BattleTech: Scenario - Anything Goes on Anywhere -- Watch live at https://www.twitch.tv/eezee8
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Developer: Harebrained Schemes LLC
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At present, EeZeE has 119,091 views spread across 175 videos for BattleTech, with the game making up over 3 days of published video on his channel. This is 6.86% of the total watchable video for BattleTech on EeZeE's YouTube channel.