BeeBop III, taking place in Space Year 2066 and after the events of BeeBop I and BeeBop II
Now with smaller blocks to hit, multiball, limited missile resevoir, and a (highly repetitive) bonus level after every round.
I think Daniel Clav realised how easy it was to lose the balls/lives in earlier games so the bonus lives were given out like popcorn here now.
Unfortunately there was no way to skip the score counting so eventhough the 5000 points jackpot for clearing the bonus level is sweet, the 80 seconds needed to count up the 6660 (lol) points is tedius, hence I was deliberately losing my shots at later bonus levels.Similar thing may occur once one get too many lives.
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BeeBop — https://youtu.be/OAIzSuRnljY
BeeBop 2 — https://youtu.be/4bcX2Hz8gwA
BeeBop 3 — You are here
BeeBop (Hyperball version) — not yet recorded
BeeBop 2 (Hyperball version) — See BeeBop 2000 instead
BeeBop 3 (Hyperball version) — not yet recorded
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See my collection of Macintosh gameplays here https://www.youtube.com/playlist?list=PLnK-0g_LLzdwWaZzXnPuFf4QYtwON0ymf