Benchmarking in Zerg versus Protoss - Improving Effectively in StarCraft II
One of the most asked questions I get is: "Lowko, how do I improve effectively in StarCraft II?" This is quite a difficult question to answer because you need to really know what you are doing wrong in order to fix certain leaks in your game. If you do not know what is going wrong and why you are losing then it becomes really hard to improve this the next game.
▶ Link to the spreadsheet | http://lowkotv.com/project/benchmarking-in-zerg-versus-protoss/
Rules:
Your opponent is Protoss, you're playing Zerg
Your build order is quick three Hatchery (no hatchery first) with double gas taken at 6:00
The Protoss player goes early Nexus, either forge expand or Nexus first (no 1 gate expand)
You make drones and play defensively (standard Zerg play)
What I want you to do now is to check the replay and speed to the exact 8:00 minute mark. How much supply do you have?
If you do not hit at the very least 60 supply at the 8:00 minute mark in Zerg versus Protoss where the rules listed above apply: You just found yourself a huge leak in your game. Why 8:00? 8:00 is right before any kind of 2 base aggression or expanding comes from the Protoss. Up until this point you can have perfect macro.
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