Bendy and the Ink Machine | Gameplay Walkthrough Part 1 | PS5 Pro (No Commentary)
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Bendy and the Ink Machine | Gameplay Walkthrough Part 1 | PS5 Pro (No Commentary)
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Bendy and the Ink Machine[b] is an episodic survival horror game developed and published by Joey Drew Studios. It was initially released to Game Jolt on February 10, 2017, as the first of five chapters, with a full worldwide release on October 27, 2018. The game was also released for PlayStation 4, Xbox One, and Nintendo Switch on November 20, 2018, being published by Rooster Teeth Games, for iOS and Android on December 21, 2018, and for Playstation 5, and Xbox Series X/S on May 9, 2025.
Inspired by the BioShock game series, the game is set in the fictional Joey Drew Studios. The player controls Henry Stein, a retired animator who receives a letter inviting him back to his old workplace. Stein discovers a series of strange paranormal activities caused by the titular Ink Machine. In the game, players navigate through a first person perspective and need to complete certain tasks to proceed, such as combat, collecting objects, or solving puzzles. Players can also find audio logs recorded by the studio's employees to understand the game's history.
Bendy and the Ink Machine was well-received upon its initial release. Praise centered on its vintage aesthetic and story, although its puzzles and combat mechanics were less popular. In the months following its release, the game quickly gained a large following from exposure on platforms like YouTube and Twitch and eventually was approved through Steam Greenlight in mid-2017. Merchandise, as well as a mobile spin-off, was later introduced to further promote the game. Mike Desjardins, the game's programmer, and co-creator described the game as an "accidental success". A sequel, Bendy and the Dark Revival, was released on November 15, 2022.
A film adaptation from Radar Pictures, directed by André Øvredal, is in development.
Bendy and the Ink Machine is a first person survival that resembles several cartoons in the 1920s to 1940s. The player plays as Henry Stein, a retired animator who returns to his old workplace, Joey Drew Studios, and discovers that a machine has destroyed the entire studio and brought certain cartoon characters to life. The game mixes combat with puzzle mechanics. Players explore through a first-person view and have limited physical actions such as running and jumping. Different items can be collected, some of which are required to perform various tasks before proceeding. Cans of bacon soup can also be collected for achievements and to restore Henry's health if he is injured.
Combat is primarily focused around a variety of different melee-based weapons, such as an axe, pipe, plunger, wrench, or scythe, though the scythe is not accessible in normal gameplay. Additionally, there are long-range weapons such as a tommy gun or bacon soup cans. In-game enemies have different strength levels and resilience to damage, forcing players to be tactical about keeping out of reach and striking when necessary. Failure to do so will result in a death. Henry can retreat inside Little Miracle Stations whenever enemies are nearby in order to recover or remain out of sight. If he takes too much damage, he can escape from the ink that consumes him and respawn at one of the numerous statues of Bendy that act as checkpoints. The player can save their progress by interacting with time card stations.
In addition, players can find numerous audio logs throughout the studio that give more details about the game's story, particularly concerning the fate of the studio and its employees, similar to the systems used in games such as BioShock. Some of these logs can be missed and require further exploration to uncover the secret areas they often reside in. During the final chapter, players unlock the Seeing Tool, which is a device used to view secret hidden messages that would be invisible without it. After completing it, players can also use it in the previous four chapters during replays.
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