
Bethesda Mod School: Reverse Engineering 101 - Decompiling Script Files
In this first Reverse Engineering lesson, kinggath goes over how to decompile mod scripts into readable text files. This includes some tips on repairing common problems that come up after you do so.
If you are looking for information on extracting BA2 files to get access to mod scripts, that is covered here: https://www.youtube.com/watch?v=3cDJ0Rk7hC0
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