
Bethesda Mod School: Scripting 105 - Alternate Activation Perk (Deployable Turrets Mods)
In this fifth Scripting lesson, kinggath goes over setting up a new Perk to add an alternate activation option to something. This continues to build on the Deployable Turrets mod, if you have not been following a long, you can get all of the source files to pick up from here at the link below.
You can download the companion files here: https://www.nexusmods.com/fallout4/mods/38669
Required Knowledge:
::: From Creation Kit 103: https://www.youtube.com/watch?v=GYlljDLnTZE
- Creating new forms in the Creation Kit
::: From Scripting 101: https://youtu.be/gayeY7nRzGE
- Setting up a basic script
- Compiling scripts
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