BIG Performance Boost after v0.4.0 update of Vampire Survivors
Today a long awaited update for Vampire Survivors dropped: v0.4.0.
A new option called "Less physics, more FPS" finally makes the game bearable to play lategame.
Video of me playing the new map, new character and new evolution without commentary on my trusty 11 year old potato :P
- Release notes from Discord -
Virgil Infernas — Yesterday at 11:48 PM
(Windows only) Public beta has been updated to v0.4.0
Contains 7 new achievements to unlock:
- 1 new stage, including new enemies and events
- 1 new character
- 1 new relic/gameplay option
- 1 new weapon
- 1 new evolution
- 1 more Reroll
- 1 more Banish
Tweaks:
- Heavily reduced chances that enemies will spawn inside walls in the Dairy Plant
- New entry in the Options menu "Less physics, more FPS". This used to mess the physics quite badly in the very first prototype, but has resurfaced thanks to @𝕡𝕦𝕡𝕡𝕖𝕥𝕞𝕒𝕤𝕥𝕖𝕣's tests and it doesn't seem to cause major problems anymore, while boosting performance by a lot. It's enabled by default, if you don't like it or for some reason it glitches badly on your machine, you can disable it from the Options menu from the main screen.
- Guide arrows don't jitter anymore - please enable the guides from the Pause menu if you have the Map but can't locate coffins etc.
Bugfix: some projectiles not moving when there are no enemies to target
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