BIGGEST QUAKE PATCH - SMALL RECAP

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Published on ● Video Link: https://www.youtube.com/watch?v=ORdn-mldraM



Quake Champions
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Duration: 13:16
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This is just a video RECAP. please try the patch yourself !

CHANGELOG:
Summer Update
June 20, 2023

New Season 19 Content
🌟 Added Summer Beach Podium
🌟 Added SUMMER BLAST watergun Lightning Gun
🌟 Added SUNRISE 69 waterballoon Tri-bolt
🌟 Added Anarki DEATH BY TELEVISION surfboard Vanity
🌟 Added B.J. Blazkowicz FLY FISHERMAN'S HAT Vanity
🌟 Added Nyx SUNHAT Vanity

Added a new advanced video options menu, which contains the following new options:
⭐ Fog Volumes - Disable fog volumes
⭐ Transparent Particles - Disables all transparent particle fx
⭐ Cubemap Reflections - Disables cubemap reflections
⭐ Screenspace Reflections - Disables screenspace reflections
⭐ Light Shaft FX - Disables light shaft fx, such as god rays from the sun
⭐ Water Simulations - Disables water simulations when shooting or moving through liquids
⭐ Water Caustic FX - Disabled caustics fx
⭐ Scorchmarks Effects - Disable weapon scorchmark decals
⭐ Weapon Effects - Disable all weapon end effects, such as explosions and sparks.

Added a new game option:
⭐ Champion Blood FX - Disable blood on hit and death

Engine Updates
πŸ”Ή Set a max fps cap at 300, to address gameplay issues we have identified occur when your opponents are running higher framerates than their max packet rates
πŸ”Ή Increased max packet rate from 200 to 300
πŸ”Ή Reduced max Lag Compensation period and history size from 300 ms to 200 ms
πŸ”Ή Engine optimizations, improvements for CPU bound users
πŸ”Ή Reintegrated Nvidia Reflex
πŸ—’ Updated to the latest Nvidia SDK
πŸ”Ή Fixed crash in the Chromium Embedded Framework when viewing the Learn section in the Main Menu

Map Updates
πŸ”Ή Awoken - Fixed orb collision exploit above power-up hallway
πŸ”Ή Crucible - Simplified stone textures, removing lava sub materials
πŸ”Ή Corrupted Keep - Fixed an FX issue which may have been hindering map performance
πŸ”Ή Deep Embrace - Fixed exploitable rock on the docks ring-out
πŸ”Ή Deep Embrace - Added a texture management config to manage texture quality
πŸ”Ή Deep Embrace - Fixed dire orb exploit near power-up
πŸ”Ή Deep Embrace - Fixed exploit near LG LA
πŸ”Ή The Molten Falls - Fixed exploit near bones ring-out between RG & SNG
πŸ”Ή Vale of Pnath - Fixed collision on HA churro pillar
πŸ”Ή Vestibule of Exile - Fixed wall collision left of the HA jumppad
πŸ”Ή Vestibule of Exile - Fixed two collision issues where players could get stuck, one in the narrow foggy tunnel, one next to the HA jumppad

Champion Updates
πŸ”Ή Keel - Reduced delay between grenades from 500 ms to 400 ms

Weapon Updates
Starting Shotgun
πŸ”Ή Reduced damage falloff range from 386 u to 256 u (9.65 m to 6.4 m)
Starting Nailgun
πŸ”Ή Increased damage from 10 to 12
Super Shotgun
πŸ”Ή Reduced damage falloff range from 386 u to 320 u (9.65 m to 8 m)
πŸ”Ή Increased knockback from 1.0 to 1.25 on ground and to 1.5 in air
Super Nailgun
πŸ”Ή Increased projectile speed from 1800 ups to 2000 ups (45 m/s to 50 m/s)
Rocket Launcher
πŸ”Ή Increased the splash damage trace reversal from 10 u to 16 u

Bot Updates
πŸ”Ή Added support to play Timelimit Duel alone or vs a bot in Custom Game
πŸ”Ή Added support to play Duel Rounds vs a bot in Custom Game
πŸ”Ή Improved Tri-bolt aim targeting
πŸ”Ή Improved respawn times
πŸ”Ή Increased the "Human Teammate Defer Powerup Distance" from 768 to 1024u
πŸ”Ή Increased the priority of hitscan weapons

Sound Updates
πŸ”Ή Fixed reverb voices not being managed by the Champion VO volume slider
πŸ”Ή Spectators no longer hear "You Win", "You Lose", or "Round Draw" announcer sounds

Game Updates
πŸ”Ή Fixed the third person beam muzzle size for every lightning gun.
πŸ”Ή Sort champions on CTF endgame podium by Score instead of XP
πŸ”Ή Fixed totem health (issue which required Peeker to need more shots than necessary to destroy the totem)
πŸ”Ή Fixed Loveless LG texture quality
πŸ”Ή Updated Loveless LG beam fx
πŸ”Ή Fixed main menu/customization/profile podium rotation (we haven't yet had a podium where this issue was noticeable, but this had to be fixed for the new seasonal podiums)
πŸ”Ή UI - Updates to Battle Report skipping logic
πŸ”Ή Fixed a texture quality issue for scorch marks, trails, and explosions causing lower quality than desired at Low, Medium, & High.
πŸ”Ή Moved Gore Details & Blood Enabled from Advance Video to Game Settings
πŸ”Ή Moved FPS Display and Performance Icon settings options from Game to HUD Settings
πŸ”Ή No longer save max fps in the backend config, as this is a hardware dependent value
πŸ”Ή Updated Russian "Bug Report" localization
πŸ”Ή Reduced ranked mode XP
πŸ”Ή Reduced TDM 2v2 minimum respawn time from 3 to 2 seconds (previously deployed to live)
πŸ”Ή Reduced TDM 2v2 maximum respawn time from 10 to 5 seconds (previously deployed to live)

Service Updates
πŸ”Ή Ranking Reset - 1500 Starting SR, all tier values +300 SR from previous tier values
πŸ”Ή Anti-cheat updates
πŸ—’ Fixed compatibility with Logitech GHub
πŸ—’ Fixed gamepad compatibility

Additional Notes:
πŸ—’ Streaming applications, such as OBS, may need to be ran as administrator

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