Bionic Commando (2009 video game) [Raytracing GI - 4K:60FPS] πŸ”†

Bionic Commando (2009 video game) [Raytracing GI - 4K:60FPS] πŸ”†

Channel:
Subscribers:
52,900
Published on ● Video Link: https://www.youtube.com/watch?v=YzMl8LKmT6Q



Bionic Commando
Game:
Duration: 7:25
364 views
18


Bionic Commando (2009 video game) [Raytracing GI - 4K:60FPS] πŸ”†

I'm using a shader that was created by Pascal Gilcher that works with reshade, if you want to grab this shader you need to become a part of his patreon community.
https://www.patreon.com/mcflypg/posts

reshade
https://reshade.me/

Why i use RayTracing Global Illumination in the title?
This is the information i base my title on:
"Marty McFly's shader is hooked to informations provided by ReShade (depth buffer). The end result is a Screen Space Ray Tracing calculation, just like Unigine SSRTGI (Ray Traced Global Illumination), which indeed is a form of Ray Tracing."
https://reshade.me/forum/shader-discussion/5450-guide-to-ray-tracing-with-reshade
If you don't agree with that statement you can discuss it over that page.


πŸ€—Support my work on Patreon πŸ’•
Catch up with me on Twitter
https://twitter.com/#!/Studio76HD
My PSN Levan27
Take a look at this page
http://www.zvirti.com/
http://digitalstudio7.blogspot.com/
My Android app on google play store
https://play.google.com/store/apps/details?id=com.digiclack.Colorized




Other Videos By Levan


2021-07-03Transformers: Prime - The Game - LongPlay [4K:60FPS] πŸ”΄
2021-06-29PC - Sniper: Ghost Warrior Contracts 2 - GamePlay
2021-06-27Optimus Prime VS Thunderwing (Transformers Prime) [4K:60FPS] πŸ”΄
2021-06-26PC - Soldier of Fortune "Remastered" - LongPlay [4K:60FPS: Ray Tracing GI - Bright Ultra Graphics]πŸ”΄
2021-06-24Wii - Transformers: Prime – The Game - GamePlay [4K:60FPS]
2021-06-21PC - Call of Duty 2 - LongPlay [4K:60FPS] πŸ”΄
2021-06-20PSP - Tron: Evolution - GamePlay [4K:60FPS]
2021-06-19PS2 - The History Channel: Battle for the Pacific - LongPlay [4K:60FPS] πŸ”΄
2021-06-18Wii - Thor: God of Thunder - GamePlay [4K:60FPS]
2021-06-17Quake 4 [Raytracing GI - 4K:60FPS] πŸ”†
2021-06-16Bionic Commando (2009 video game) [Raytracing GI - 4K:60FPS] πŸ”†
2021-06-15PS2 - The History Channel: Battle for the Pacific - GamePlay [4K:60FPS]
2021-06-14PC - Soldier of Fortune II: Double Helix - Playthrough [4K:60FPS: Ray Tracing GI] πŸ”΄
2021-06-13Spider-Man vs Carnage [4K:60FPS] πŸ•·
2021-06-12PC - Soldier of Fortune 2: Double Helix "Remastered" - LongPlay[4K:60FPS RayTracing/Ultra Graphics]πŸ”΄
2021-06-11Spider-Man vs Octopus [4K:60FPS] πŸ•·
2021-06-10Soldier of Fortune [Raytracing GI - 4K:60FPS] πŸ”†
2021-06-09PC - Soldier of Fortune II: Double Helix - Playthrough 2/2 [4K:60FPS: Ray Tracing GI] πŸ”΄
2021-06-08PC - Soldier of Fortune II: Double Helix - Playthrough 1/2 [4K:60FPS: Ray Tracing GI] πŸ”΄
2021-06-07PS2 - Runabout 3: Neo Age - LongPlay [4K:60FPS] πŸ”΄
2021-06-06Wii - Captain America: Super Soldier - Bonus/Extras [4K:60FPS]



Tags:
hd
hq
4k
max settings
ultra settings
rtx 2080
ray tracing
path tracing
reshade
shader
levan
levan 4k gaming
max setting
rtx 3090
rtx