Bioshock Infinite: Backwards Compatibility Framerates and Tech Analysed X360/XB1/XB1S
The BC catalog is ever expanding now sitting at over 300 titles, here I take a look back at the character driven narrative infinite that shifted the titles from UE2 to UE3 and some of the technical pushes the team made with the game.
I cover the 360, base XboxOne and S model to give you all you need to know on this USP of the Xbox brand.
NOTE the end section does show a capped @ 30 rate for the 360 against an uncapped XB1S version then shifts between capped and uncapped to show how much smoother the uncapped and V-sync option looks and feels.
Link to lead Graphics programmer Blog :- http://solid-angle.blogspot.co.uk/2014/03/bioshock-infinite-lighting.html
Thanks For Watching.
Please Like & Subscribe and leave comments below
Please check out more detail on this and all my other articles on our new website http://nxgamer.com
Follow on twitter :- https://twitter.com/N_X_G
Watch in 1440/60 for the best experience.
Other Videos By NX Gamer
Other Statistics
Bioshock Infinite Statistics For NX Gamer
NX Gamer presently has 31,667 views for Bioshock Infinite across 2 videos, with his channel publishing less than an hour of Bioshock Infinite content. This makes up less than 0.28% of the total overall content on NX Gamer's YouTube channel.