Bioshock: Infinite Interview with the Lead UI Developer!
A while back, I did a short Bioshock: Infinite video that I made to show off the main menu's. Eventually, a person who turned out to be the UI team lead left a comment. I reached out and had to opportunity to ask some more questions!
I kept them short, but interesting! There's only so much that can really be asked about the UI. Here is a list of the questions I got to ask:
1. What group are you a part of, or leader of that you mentioned?
2. Besides the main menu, what other pieces of in-game UI did you make? What was your favorite?
3. You mentioned you had some technical challenges to create certain parts like the sign-boards and transitions. What were some of those challenges, and how did you overcome them?
4. Is there anything else you’d like to mention that fans of Bioshock: Infinite would find interesting?
5. What about the multiplayer features that never made it into the game?
See the transcript of the interview here: https://www.gamecollecting.io/bioshock-infinite-interview/
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▬▬ Chapters ▬▬
0:00 - Intro
1:30 - Question 1
1:50 - Question 2
2:12 - Question 3
3:30 - Question 4
3:52 - Question 5
4:42 - Closing Thoughts
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