Bioshock - Lot 192 - Bioshock Lets Play, Bioshock Gameplay
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This is part 29 of my Bioshock lets play. All the high rollers of Rapture have an apartment in Mercury Suites - even Tenenbaum and Fontaine. There's some potions around here that might even remove Fontaine's influence entirely.
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This is part of a Bioshock let's play. Bioshock is an AAA game from 2k games and Take Two Interactive. Since it's release, Bioshock has won many awards and critical acclaim, becoming part of gaming history. The two Bioshock sequels follow on this tradition. The Bioshock gameplay is FPS with RPG elements.
This is part of a Bioshock playthrough, and features Bioshock gameplay and audio. There's also commentary from SecondEraOfMoles, which is a real treat.
Bioshock is set in the underwater city of Rapture during the 1950's. After surviving a plane crash and coming upon the secret entrance, we're introduced to a whole world of Plasmids, Splicers and Big Daddies. Atlas is our guide out of this place, which was designed as a Utopia but has turned into a nightmare. Gene splicing has corrupted the population and led to anarchy in pursuit of Adam, the mysterious substance that gives people superhuman abilities. We can access a whole range of these, as well as more primitive weapons like guns, giving a huge arrange of combat possibilities.
This part of Bioshock, Mercury Suites, is where we learn more about Frank Fontaine, and the control he has over us. In this episode we find out about a new potion, lot 192, that might help loosen som of the control Fontaine has over us.
I'm playing the steam version of Bioshock, available here: http://store.steampowered.com/app/7670/
Developer description of Bioshock:
"BioShock is a shooter unlike any you've ever played, loaded with weapons and tactics never seen. You'll have a complete arsenal at your disposal from simple revolvers to grenade launchers and chemical throwers, but you'll also be forced to genetically modify your DNA to create an even more deadly weapon: you. Injectable plasmids give you super human powers: blast electrical currents into water to electrocute multiple enemies, or freeze them solid and obliterate them with the swing of a wrench.
No encounter ever plays out the same, and no two gamers will play the game the same way.
-Biologically modify your body: send fire storming from your fingertips and unleash a swarm of killer hornets hatched from the veins in your arms.
-Hack devices and systems, upgrade your weapons and craft new ammo variants.
-Turn everything into a weapon: the environment, your body, fire and water, and even your worst enemies.
-Explore an incredible and unique art deco world hidden deep under the ocean."
Outro music, Le Poulet Pend Peu from lucasgonze, from: http://www.freesound.org/people/lucasgonze/sounds/163059/
Does anyone ever read my descriptions? Type "It's feast or famine" in the comments if you do.
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