Juniper Keep Assassins - What Can You Do In 10 Minutes? - Juniper Keep Assassins Lets Play, Gameplay
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This is my Juniper Keep Assassins lets play. It's also a What Can You Do In 10 Minutes?, so you know it's good! We're playing as a ninja schoolgirl, so we're already bad ass, and we're off to kill other ninjas. The world is under threat from evil corporations with ninja soldiers!
This is a Juniper Keep Assassins let's play. Juniper Keep Assassins is an indie game by Crowno - or Crownoo? Juniper Keep Assassins was made for #agbic2017 - A Game by it's cover 2017, a game jam. The Juniper Keep Assassins gameplay is 2D platformer. Juniper Keep Assassins has a 16-bit art style. JKA was made in HTML5.
This Juniper Keep Assassins playthrough features Juniper Keep Assassins gameplay and audio, and commentary by me, SecondEraOfMoles.
Remember to follow me on Twitter (@Rainmakerno12) or subscribe to the channel for more What Can You Do In 10 Minutes?
In Juniper Keep Assassins, you play as a schoolgirl ninja student. A massive corporation is controlling the world, and it's up to you to take them down. Take down the hordes on ninjas that are hunting you, and save the world.
You can play Juniper Keep Assassins here: https://cronus.itch.io/agbic2017
Developer description of Juniper Keep Assassins:
"Default Controls:
[Arrow Keys]: Move
[Z]: Jump
[X]: Attack
Menu Controls:
[Enter]: Select/Skip Intro
[Esc]: Return
[Arrow Keys]: Change Options
Climb on Walls: When jumping or falling, hold [Left] or [Right] against a wall to start climbing. Hold [Up] or [Down] to move, press [Jump] to jump away or hold [Down]+[Jump] to drop.
Cling on Ceiling: Hold [Up] When your head touches the ceiling to start clinging, hold [Left] or [Right] to move. Hold [Down]+[Jump] to drop.
Platforms: When jumping under a platform the character can perform an auto-jump. On walls or ceilings, hold [Up] under a platform to jump. On top of platforms hold [Down]+[Jump] to drop.
Sub-Weapons: Hold [Up] and press [Attack] to utilize a sub-weapon when available. Each sub-weapon consumes a certain amount of ammo.
Deflect: Enemy projectiles can be deflected with your attacks if timed just right.
Special Moves:
[Down]+[Up]+[Attack]: Rising uppercut, can be used on ground or airborne.
[Down]+[Left] or [Right]+[Attack]: Slide, can be used on ground only.
Inspired by the art of José Salot.
Music by Jaden Houghton and Ian McFarlin."
Outro music, Le Poulet Pend Peu from lucasgonze, from: http://www.freesound.org/people/lucasgonze/sounds/163059/
Does anyone ever read my descriptions? Type "I thought they were turkey drumsticks" in the comments if you do.
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