Bioware Interview with David Gaider: Part 3 "Dragon Age Inquisition was EVERYTHING"
Part 1: Looking at Dragon Age Origins with Gaider: https://www.youtube.com/watch?v=MMelg8VVnac
Part 2: Examining the world of Dragon Age 2: https://www.youtube.com/watch?v=6IEt01_nd60
In our final interview with David he outlines exactly how the story of Dragon Age Inquisition was developed and where the story will be going from now on.
Part 1: The Beginning
Subheading: What Bioware Did After Dragon Age 2
Time stamp: 00:01
Part 2: Solas Cuts
Subheading: Find out what cut’s and change happened to Solas
Timestamp: 5:02
Part 3: New Challenges
Subheading: What Gameplay Features Made Inquisition Hard to Write For
Timestamp: 13:30
Part 4: DA:I Characters
Subheading: Gaider outlines the creation of Cassandra and Dorian
Timestamp: 29:29
Part 5: The End
Subheading: With the game now officially done, what’s next?
Timestamp: 39:51
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Video Game Sophistry is an opportunity to celebrate the creators and the artistry found in Video Games. I believe that Games are the most effective medium from experiencing another world, and another way to live. Expect to see a series of videos showcasing the narratives hidden in every game, interviews with game developers, along with our bench mark weekly podcast, Dialogue Wheel.
Andy Borkowski started this program nearly 10 years ago and, in that time, it has changed from a simple YouTube show, to a radio show, a tv show and now once again a YouTube destination. Welcome to VGS.
Bioware Interview with David Gaider: Part 3 "Dragon Age Inquisition was EVERYTHING"
https://www.youtube.com/watch?v=5874CRBcCRM
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