BLENDER & SUBSTANCE PAINTER: LUNAR GREENHOUSE LAB (PART 6): MODELING & TEXTURING

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Here is a quick modeling and texturing session of a plant incubator for the interior of the LUNAR GREENHOUSE LAB. If you have been following this series, I don't want you to think I am getting ahead of myself by working on textures. There is still more modeling to do. I just wanted to show a bit of how the texturing will go on an easy object. I will probably do a similar video modeling the second style of plant incubator and then texture it as well.

The modeling is very simple in Blender. For the texturing in SUBSTANCE PAINTER, I show a few common techniques including:
1) Use of Smart Materials
2) Adding Dirt
3) Adding Alphas
3) Anchor Point
4) Radial Symmetry
5) Opacity for Glass

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Watch all of the videos in the LUNAR GREENHOUSE LAB series
Part 1: https://youtu.be/NbKfUMG5bAU (Modeling)
Part 2: https://youtu.be/qvfr7zmNW_o (Modeling)
Part 3: https://youtu.be/QPaKc3GJ4J4 (Modeling)
Part 4: https://youtu.be/aAdEUn6CQjA (Modeling)
Part 5: https://youtu.be/iN6cN1rGzoY (Modeling Update)
Part 6: https://youtu.be/u_8_JIDicTw (Modeling & Texturing)
Part 7: https://youtu.be/q6E3X-nMLO8 (Modeling & Texturing)
Part 8: https://youtu.be/4IKH286fwH4 (Texturing Fan Unit)
Part 9: https://youtu.be/y_LmqFHWGW8 (Texturing Fan and Gas Units)
Part 10: https://youtu.be/IWSNZsfMgaE (Texturing Satellite Dish and Antenna)
Part 11: https://youtu.be/DoW-rvDUEls (Final Renders)

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Tags:
blender
blender modeling
blender beginner tutorial
blender space
blender space greenhouse
blender moon lab
scifi plant incubator