
Blender to Unreal Lightmap Fix
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Published on ● Video Link: https://www.youtube.com/watch?v=kRmyzF6A10U
Having problems with lightmap errors in Unreal when exporting from Blender due to UV overlaps and mirror modifiers? Here's how you quick-fix them!
Quick note: this is how to provide base UV maps (channel 0 UV maps) that Unreal will turn into functional lightmaps. This isn't about how to create your own lightmaps. Yes it works, Unreal repacks them into a valid lightmap range. Try it.
Special thanks to Mifoz, who realized these options existed.
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