Blender / Unity - How to fix missing/flipped face meshes from imported models
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Published on ● Video Link: https://www.youtube.com/watch?v=a4PfPCYhxSQ
Gun model looks broken? Maybe the face mesh was flipped while you were making it. You can fix this in a few steps. Never see those missing face meshes again.
Update: Due to the Blender interface change and this tutorial is a bit outdated, here's how you can find the "Flip Direction" and "Recalculate" button.
-Make sure you're in edit mode of the selected object
-There are tabs on the left side of the screen. One of them says Shading/UVs. Click that one
-Then you should find the options to flip the face meshes/normals under the Normals section
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Blender
Unity
missing mesh
face
face mesh
flipped faces
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broken model
missing parts
holes
import model
imported model
issue
problem
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