Project Heroes Update 3 (Fast paced FPS) - New Recoil System, New Bullet Effects

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Project Heroes (temporary name) is a fast paced indie FPS game still early in development made with Unity. The game project is developed under a 2 man team. Play as 5 classes, each with their own unique play style. Soldier specializes in direct combat and effectively handling a variety of situations. Drone features support and offense capabilities. Drone is fragile, small and fast and can heal team mates or blow up enemies. Sniper offers a new way to snipe in a game match. While camping is still an option, snipers can effectively handle close combat dueling situations with a dodge hop ability. Never be afraid to bring a sniper rifle for a dueling combat situation again. Ninja brings parkour and wall jumping into the fray. Make use of wall jumping techniques to get to a location faster. The 5th class remains hidden at the moment. Features lots of health and big weapons. Don't expect this class to move like a turtle. He is fast too.
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In this 3rd update, we will go over a new but traditional recoil system, new and improved bullet effects, improved sound effects, and the ability to dual wield pistols.

Check out Eteeski's tutorial on how to optimize gun sound performance in-game
http://youtu.be/_Et8Y-pX6XA

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Other Videos By BountyXSnipe


2014-03-29Project Heroes Sneak Peek 1 - Character Concepts and Weapons
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2014-01-30Explosive Update - [Update 10] Project Heroes (Fast Paced Unity FPS)
2013-12-17Project Heroes - Update 9 [Spawning with Selected Character] (Fast Paced Unity FPS)
2013-11-30Project Heroes - Update 8 [Burst Fire + Gun Sway Limit] (Unity FPS)
2013-11-03Health and Ammo Pickups - [Update 7] Project Heroes (Fast Paced Unity FPS)
2013-09-14Project Heroes - Update 6 [Improved Camera Recoil + Announcements]
2013-08-15Project Heroes (Very Fast Paced FPS) Unity FPS Multiplayer Gameplay
2013-07-31An Intro to the 5th Class - [Update 5] Project Heroes (Fast Paced Unity FPS)
2013-07-18Project Heroes Update 4 (Fast Paced FPS) - The Art of Swords/Melee Combat Update
2013-07-14Project Heroes Update 3 (Fast paced FPS) - New Recoil System, New Bullet Effects
2013-07-10Project Heroes Update 2 (Fast Paced FPS) - Camera Recoil
2013-06-30Project Heroes Update 1 (Fast paced FPS) - Maneuverability improvements + early multiplayer details
2013-05-05Project Heroes (WIP) - Soldier Target Mode 1 (0:23)
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2013-04-01Revolver Speed Modeling - Blender 3d
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2012-08-03Graal Era Sparring Guide 2 + gun tierlist



Tags:
Project Heroes
Update 3
update
recoil
fps recoil
unity
indie
fast paced
battle rifle
laser
lasers
dual wield
pistols
bullet
bullet effect
bullet tracer
drone
soldier
fps
FPS1
Eteeski
EteeskiTutorials
gun sound
assault rifle
guns
work in progress
wip
early development