Project Heroes Update 3 (Fast paced FPS) - New Recoil System, New Bullet Effects
Project Heroes (temporary name) is a fast paced indie FPS game still early in development made with Unity. The game project is developed under a 2 man team. Play as 5 classes, each with their own unique play style. Soldier specializes in direct combat and effectively handling a variety of situations. Drone features support and offense capabilities. Drone is fragile, small and fast and can heal team mates or blow up enemies. Sniper offers a new way to snipe in a game match. While camping is still an option, snipers can effectively handle close combat dueling situations with a dodge hop ability. Never be afraid to bring a sniper rifle for a dueling combat situation again. Ninja brings parkour and wall jumping into the fray. Make use of wall jumping techniques to get to a location faster. The 5th class remains hidden at the moment. Features lots of health and big weapons. Don't expect this class to move like a turtle. He is fast too.
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In this 3rd update, we will go over a new but traditional recoil system, new and improved bullet effects, improved sound effects, and the ability to dual wield pistols.
Check out Eteeski's tutorial on how to optimize gun sound performance in-game
http://youtu.be/_Et8Y-pX6XA
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