Project Heroes (Very Fast Paced FPS) Unity FPS Multiplayer Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=gwwSxgbD1_o



The Front
Game:
The Front (2023)
Duration: 11:48
6,817 views
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The very fast paced indie multiplayer fps game - Project Heroes - has been in development for almost a year now, and it has come this far. Some volunteers helped me test out the multiplayer and we had lots of fun. Credits to Gamer To Game Developer for creating a set of tutorial vids to help make multiplayer possible.
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Project Heroes (temporary name) is a very fast paced indie FPS game still early in development made with Unity. The game project is developed under a 2 man team. Project Heroes puts your skills to the test. FPS combat is more than just a point and shoot.

Play as 5 classes, each with their own unique play style. Soldier specializes in direct combat and effectively handling a variety of situations. Drone features support and offense capabilities. Drone is fragile, small and fast and can heal team mates or blow up enemies. Sniper offers a new way to snipe in a game match. While camping is still an option, snipers can effectively handle close combat dueling situations with a dodge hop ability. Never be afraid to bring a sniper rifle for a dueling combat situation again. Ninja brings parkour and wall jumping into the fray. Make use of wall jumping techniques to get to a location faster. Your sword makes you dodge more efficiently and destroy enemies who don't expect you. The 5th class features as the tank of the game. Equipped with an arm cannon and shield. The shield is what can help you take the advantage over the enemy. Focuses on front line assault and support.
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Check out the unity thread of Project Heroes Here
http://forum.unity3d.com/threads/190863-Project-Heroes-(Fast-Paced-Sci-Fi-FPS)




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2014-04-21Project Heroes (Fast Paced Unity FPS) - Announcements + Eteeski's Show Your Work
2014-03-29Project Heroes Sneak Peek 1 - Character Concepts and Weapons
2014-02-12Throwing Ninja Stars + Wall Jumping - [Update 11] Project Heroes (Fast Paced Unity FPS)
2014-01-30Explosive Update - [Update 10] Project Heroes (Fast Paced Unity FPS)
2013-12-17Project Heroes - Update 9 [Spawning with Selected Character] (Fast Paced Unity FPS)
2013-11-30Project Heroes - Update 8 [Burst Fire + Gun Sway Limit] (Unity FPS)
2013-11-03Health and Ammo Pickups - [Update 7] Project Heroes (Fast Paced Unity FPS)
2013-09-14Project Heroes - Update 6 [Improved Camera Recoil + Announcements]
2013-08-15Project Heroes (Very Fast Paced FPS) Unity FPS Multiplayer Gameplay
2013-07-31An Intro to the 5th Class - [Update 5] Project Heroes (Fast Paced Unity FPS)
2013-07-18Project Heroes Update 4 (Fast Paced FPS) - The Art of Swords/Melee Combat Update
2013-07-14Project Heroes Update 3 (Fast paced FPS) - New Recoil System, New Bullet Effects
2013-07-10Project Heroes Update 2 (Fast Paced FPS) - Camera Recoil
2013-06-30Project Heroes Update 1 (Fast paced FPS) - Maneuverability improvements + early multiplayer details
2013-05-05Project Heroes (WIP) - Soldier Target Mode 1 (0:23)
2013-04-25Blender / Unity - How to fix missing/flipped face meshes from imported models
2013-04-01Revolver Speed Modeling - Blender 3d
2013-03-26Project Heroes Demo Tutorial Walkthrough (Alpha 0.01) [Indie Unity FPS]
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Tags:
Project Heroes
Multiplayer
Unity
Fps
first person shooter
fast paced fps
very fast paced fps
BountyXSnipe
soldier
shotgun
assault rifle
multiplayer gameplay
gameplay
unity fps
indie
Multiplayer Game
online
test
testing
unity 3d
unity3d
skill based
multiplayer game
work in progress
wip
multiplayer
unity fps multiplayer
sci-fi
sci-fi fps
indie fps
twitch shooter
EteeskiTutorials
FPS1



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