Blockout - 1989 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Blockout , the puzzle arcade game by California Dreams.
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GAME INFO:
Blockout is a puzzle video game, published in 1989 by California Dreams, developed in Poland by Aleksander Ustaszewski and Mirosław Zabłocki.
The player's perspective is that of looking down into a three-dimensional rectangular pit. Polycube blocks of various shapes appear, one at a time, and fall slowly toward the bottom of the pit. Once a solid layer of cubes is formed with no gaps (a "face"), it disappears and all cubes above it drop toward the bottom of the pit to fill the space. Completing multiple faces with a single block awards higher scores, and the player earns a "Block Out" bonus for completely emptying the pit. A set number of faces must be completed in order to end each round.
The game allows head-to-head competition between two players, each of whom has their own pit and blocks.
GAME RECORDING INFO:
The game has been integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using a filter that simulates the image of a CRT monitor. I also use a image of arcade machines as a bezel above the game, to create a nostalgic atmosphere.
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