Bloody Roar : Primal Fury (2002) Nintendo GameCube Gameplay in HD (Dolphin)
Game name - Bloody Roar : Primal Fury
Console - Nintendo GameCube
Game Release - 2002-03-18
Publisher - Activision
Genre - Fighting
Bloody Roar: Primal Fury for Nintendo GameCube takes full advantage of the hardware’s next-generation graphics capabilities with incredibly fast and fluid fighting action and animations, incredible attack moves, special effects and dynamic lighting. Players can choose from 16 characters, each with its own, unique hyper-beast life form, and special attack moves to run the gamut of seven gameplay modes, including five single player modes and two two-player head-to-head modes, as they battle opponents in nine multi-level interactive arenas that feature destructible walls and floors.
RetroArch Settings
Core - Dolphin
EFB Scale - ×6(3840×3168)
Log Level - Info
CPU Clock Rate - 100%
Renderer - Hardware
Fastmem - On
DSP HLE - On
DSP Enable - JIT On
CPU Core - JIT64
Widescreen - ON
Widescreen Hack - On
Progressive Scan - On
PAL60 - On
Max Anisotropy - 16
Scaled EFB Copy - On
Store EFB Copies On GPU - On
Fast Depth Calculation - On
Texture Cache Accuracy - Fast
OSD Enabled - On
My PC Specs
OS - Windows 10 Home
CPU - Intel Core i7-7700K @ 4.20GHz 4.20 GHz
GPU - NVIDIA® GeForce® GTX 1070
RAM - 16.0 GB
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#bloodyroar