Blurry text [Game Maker Studio 2 | Basics]

Blurry text [Game Maker Studio 2 | Basics]

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This basics video tutorials shows you why your text looks blurry in GameMaker Studio and how you can fix this issue the easy way.

If you use the draw_text function in your draw event of any instance, your text does look off. Well, to fix this you need to tell GameMaker that you want to use a defined font (draw_set_font) which you need to create and setup to you wishes.

What is happening in the background?
What GameMaker is doing is to copy the font into your texture page as glyphs (imagine it like an image) at the size you set it up. So if you for any kind of reason need a very fine detailed font displayed in your game/programm you should ramp up the size of the set font in question.

Tldr:
1. create your font as an asset
2. tell Gamemaker you want to use it (draw_set_font(...) )
3. change size to detailed needed
4. save the world by eating all the linux distro


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