
BOMB.BAS - GW-BASIC, 1-player bomb dropping target game
This is likely one of my first programs ever in GW-BASIC that uses the Tandy joystick. It was pretty incredible at the time, since it was proportional. While this is running under PC-BASIC emulator, which returns 0..255 (or sometimes 1..255) from my Xbox 360 controllers on Windows 10, the original Tandy joystick would return about 55 in the center, so about 0..110 total, which an extreme annoyance that if you held too far to the right, it would return 0 instead of 110. For my GW-BASIC programs, I modified the code to interpolate from 0..255 to the approximate screen coordinates of 0..319,0..199.
The game runs significantly faster in the PC-BASIC emulator than the Tandy 1000 SX I used to program it.
My playlists:
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- Voxel: https://youtu.be/watch?v=XCVWEuhCCDM&list=PLjnbT4UISq0bQF1g85tE9jTrKfEtdRYlY
- Road: https://youtu.be/watch?v=ck5ALX11YU4&list=PLjnbT4UISq0bnfd1RC3M4PgTgkmhlkikV
- Ray Casting 3D: https://youtu.be/watch?v=zjswXUTMP2o&list=PLjnbT4UISq0YcFtRFjFQqK0g6ONNCtrvY
- Side-Scroll Shmup: https://youtu.be/watch?v=fF4X8zN-Raw&list=PLjnbT4UISq0Y_7IAN_zUzxgZnfhXxo_0Q
- MonoGame Tutorial: https://youtube.com/watch?v=WW1dJnfXWb0&list=PLjnbT4UISq0adw__Y9B2eXA0LL35TyORU
My websites:
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- my GitHub: https://github.com/JDoucette
- my company: http://xona.com
- my Blog: http://thefirstpixel.com