Botany Manor Chapter 1 & 2: Windmill Mort, Fulguria, Ash Plume
Simplified walkthrough below. In this video, we explore the manor and gardens, and grow the first three flowers.
Windmill Mort
Seed: Potting bench in the conservatory. 3:12
Clues: Wildflowers poster, Temperature Chart (both on blackboard), Postcard (near newspaper by the vent).
How to grow: Fill pot with soil, place seed, water. Set temperature to 60, take flower pot to the vent, open vent. (Achievement: Windmill Mort)
Fulguria
Seed: On chair at the bottom of the staircase. 19:27
Clues: Photographs (bottom of staircase), Folklore Book (dining room), Flash Lamp Manual (drawing room), Letter from Farmer and Empty Flash Powder Bottle (drawing room desk)
How to grow: Fill pot with soil, place seed, water. Take pot to living room, place in saucer front of camera. In the lab, mix 2 parts potassium 1 part magnesium. Bring flask to camera, place powder on flash tray. Press button to snap photo. (Achievement: Fulguria)
Ash Plume
Seed: On table in rose garden.
Clues: Seed Log (rose garden), Dartmoor Poster and Pyrophiles book (screens passage), Cooking Book and Dartmoor Lecture page (kitchen), Poem (servant's hall), Smoking Book (kitchen garden)
How to grow: Fill pot with soil, place seed, water. Place pot on the pan over the fire in the kitchen to crack the seed. (Achievement: Crack) Take pot to smoking house, place oak log ion the coals in the ground. (Achievement Ash Plume)
Keys
Back Terrace Key: Drawing room, table against the wall behind the desk. 18:50
Kitchen Key: Basket on the ledge overlooking the water, past the stone arch (through Rose Garden) 23:17
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