Breaking Objects - How to Make a 2D Game in Java #32

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Published on ● Video Link: https://www.youtube.com/watch?v=H23OmhqLo3E



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Duration: 27:02
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In this video we will implement destructible tiles/objects. For example, if you have an axe, you can cut trees and create a path.

If you want to use my asset (images/maps/sound) that are used in this tutorial, here's the link:
https://drive.google.com/drive/folders/1OBRM8M3qCNAfJDCaldg62yFMiyFaKgYx?usp=sharing

*I'm releasing my art/music/sound effects to help your smooth learning with this series. If you wish to use them to create a public content (profitable/non-profitable), please contact me via Twitter or email. Both links are in the About section of this channel. In any case PLEASE DON'T re-distribute my asset (graphics/sound) and limit it to personal use.

Thanks for watching.

Timestamps:
0:00 About Interactive Tile
1:00 InteractiveTile class
2:38 Dry Tree class
4:15 Place dry trees on the map
8:42 Check collision
11:41 RESULT
12:09 Item requirements
14:43 Two methods to implement destroyed form
16:40 Trunk class
18:17 PlaySE and getDestroyedForm
21:35 RESULT
21:52 Tiles sustain extra hits
25:00 FINAL RESULT

#gamedev #tutorial #programming







Tags:
topdown
object
destroy
cut
tree
rock
zelda
minecraft
terarria
stardewvalley
axe
tile
develop
action
rpg
sandbox