![Breakout/Arkanoid remake from scratch [GameMaker Studio]](/images/yt/kk/breakoutarkanoid-remake-from-scratch-gamemaker-studio-wjkqc.jpg)
Breakout/Arkanoid remake from scratch [GameMaker Studio]
This video tutorial shows you how to remake Breakout/Arkanoid in GameMaker Studio. The idea is simple. You want to recreate this classic and this video tutorial shows you from scratch how to get from 0 to a working prototype of this game in GameMaker Studio.
This video is split in 3 parts on how a workflow in a developer team could look like. First we start with the game designer hatching out how to rebuild this classic game, to the game artists that does the job by providing the necessary visual input. Finally in the last part we jump in the role of the programmer to full fill the game designers vision of the game by constructing the game (here with the help of GameMaker).
Resources used:
https://opengameart.org/content/block-breaking-block-pack
https://opengameart.org/content/breakout-assets
https://opengameart.org/content/arkanoid-pico-8-assets
https://opengameart.org/content/arcade-pack
0:00 What we do in this video
1:24 Subscribe
1:38 Role: game designer
6:42 Role: game artist
26:46 Role: programmer
45:53 game shown: Despot's Game