BRUTAL DOOM SCHISM - Hell On The Earth Experimental UPDATE [100% SECRETS]

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Doom
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Doom (1993)
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Duration: 35:00
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BRUTAL DOOM SCHISM 096 together with HontE Remastered Experimental for DOOM 2 by ku6epyxobeptka on the Red-Waltz Difficulty level with achieving 100% Secrets. Long time without Brutal Doom Schism, if you remember this is a mod where you have 3 classes to choose (4th is a work in progress and rather not playable), these are the Doom Marine, Paladin and Sorcerer, each has its own strengths and weakness. Marine is the only class that can use all types of weapons found during the game but has no special abilities, you can arm yourself with such weapons as Railguns, Plasma Rifles, BFGs, Rotary Shotguns, Heavy Machine Guns, Shotvolers and so. Paladin is a tank class that starts with increased damage reduction when you activate a passive spell during the game, he also has swords, axes and hammers at his disposal, his melee attacks are strong but also cannot wield lots of weapons. Sorcerer is the only class that has multiple spells to use, he can teleport, can cast lightning, pyromancy and cryomancy in multiple ways, has his own book of spells, you can summon deadly Scimitars but you are also incredibly fragile with basic weaponry. Schism when compared to the Brutal Doom has also slightly expanded beastiary, there are some Imps with cybernetic implants, Zombie Scientists, Chainsaw Zombies, Mecha Barons of Hell, Heavy Commando and perhaps more annoying monsters. Hell On The Earth Remastered is probably a known mappack for some of you, but did you know that there had been an update lately just before an end of 2021 with slight changes such as lighting sources, new maps and more details to existing maps? I've also included the PBR (Reflective) textures and High Definition Textures, the performance drops are not as big as I feared, probably also because it's played with Brutal Doom Schism that is not badly optimized with medium-big maps. The maps ain't that difficult with Schism but of course you must consider some things such as more monsters than in the vanilla, slightly changed secret triggers plus new to explore and even deadlier ambushes, some can take you off guard. Remember that you can't keep all the weapons all the time, you must drop some of them before picking up others - for example in Slot 4 and 6 you can have only two weapons at once while there are four and three weapons for these slots respectively. Also please check the Davester2296 channel on Youtube, this is by far one of the best DOOM/Duke Nukem remixers I've found and he also made his Music WAD - link in the description below.

00:00 - MAP01 Entryway
01:45 - MAP02 Underhalls
05:00 - MAP03 The Gantlet
10:28 - MAP04 The Focus
13:20 - MAP05 The Waste Tunnels
18:30 - MAP06 The Crusher
26:10 - MAP07 Dead Simple
28:45 - MAP08 Tricks And Traps

My Discord - https://discord.gg/XPtgcUAJjt
HontE Remastered Experimental - https://www.moddb.com/mods/honte-remastered
Brutal Doom Schism - https://www.moddb.com/mods/schism1
DOOM HD Textures - https://www.moddb.com/mods/doom-hd1
SimpleHUD addons - https://forum.zdoom.org/viewtopic.php?f=46&t=60356​
Music By Davester - https://theofficialdavester2296.wordpress.com/2016/06/26/dars-doom-marathon-music-mod-for-doom-doom-ii/
ReShade - https://reshade.me/




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Hell On The Earth
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Doom Schism
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DOOM2



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