PROJECT BRUTALITY 3.0 - DOOMGUY & DUKE NUKEM vs ARMY OF DARKNESS
PROJECT BRUTALITY 3.0 together with Eviternity, Episode III Crystalline with Duke Nukem Companion mod by various authors on Man And A Half difficulty level for DOOM 2 Hell On Earth, Chaotic Random spawn preset, 100% Secrets achieved. Project Brutality 3.0 is an upcoming version of one of the best available mods for the classic Doom - expect a lot of fun when playing it. Please note that the Project Brutality 3.0 in its current state is still Work In Progress, so bugs are to be expected, together with crashes to desktop (same with addons, they are not 100% always compatible and actual). Duke Nukem companion mod... well, this is something silently expected and requested, an ultimate alien ass-kicker joins the forces with Doomguy to clear the Episode III of Eviternity, called 'Crystalline'. Duke Nukem has all of his weaponry from Duke Nukem 3D except pipebombs and laser trip-mines (the latter is obviously useless to be used by a companion) and he is a steroid fueled killing machine with large pool of health and speed. He is an incredibly strong companion that simply runs all over the place and engage with firefights (or kickfights) with every demon he encounters, unfortunately he does not use his iconic jetpack but well, you can't have everything. Together with this universal companion mod (works with every gameplay mod, probably) he also shrinks, expands and freezes the enemies, it means that you can shatter their frozen bodies to thousands of pieces or simply run at them to squish them. Duke Nukem is a such strong companion that he will engage in a very long duel with Marauder once sighted, most of these solo fights as I've observed resulted in Nukem's victory, it looks pretty funny when Marauder dies to Expander with its bell. As for the Marauder addon, it has been rebalanced and he no longer is so overly aggressive and tanky against you as it was before, but it's still the same very defensive Marauder that has an attack pattern and puts his shield up a lot, a lot! Marauder also casts his hound companion when you shoot his shield way too much or when you are too far away, you can put down him quietly however if you sneak to him and perform a simple melee attack to snap his neck from behind. Once Marauder is defeated (or blasted to pieces what I like a lot) he drops his own special Super Shotgun, it's in my opinion way weaker than a Super Shotgun or CSSG, it can be upgraded with shooting it twice before reloading. As for the Eviternity we all know that a lot of the maps there are challenging because of their difficulty and large areas, but with Duke Nukem it was quite a piece of cake in some places, he he.
00:00 - MAP11 Wanderer
06:20 - MAP12 Brisk
12:25 - MAP13 Pathfinder
23:05 - MAP14 Frimaire
37:50 - MAP15 Cryonology
54:40 - MAP31 Imperator
My Discord - https://discord.gg/XPtgcUAJjt
PROJECT BRUTALITY 3.0 DISCORD - https://discord.gg/2hJxXPc
Moddb - https://www.moddb.com/mods/project-brutality
Eviternity - https://www.doomworld.com/forum/topic/103425-final-release-eviternity/
Project Brutality 3.0 Download - https://github.com/pa1nki113r/Project_Brutality
Addons - Https://brutalrepository.pl
Duke Nukem Companion Mod - https://forum.zdoom.org/viewtopic.php?f=43&t=74361
SimpleHUD Addons - https://forum.zdoom.org/viewtopic.php?t=60356
Music - Gigaslayer https://www.youtube.com/watch?v=FHjh51DenAU
Blood Swamps https://www.youtube.com/watch?v=dOzlM3Xf47w
Duke Nukem Forever Remix - https://www.youtube.com/watch?v=f_UXgjzeCFA
Davester2296 - https://www.youtube.com/channel/UCVE4juL1ycDbsqlr9L6lo8A
Mike Norvak - https://noisebrec.bandcamp.com/
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