Buffer overflow caused by extremely long Rival name in battle (Pokémon Gold and Silver)

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Published on ● Video Link: https://www.youtube.com/watch?v=G1_LH3Nq-eY



Duration: 3:15
1,956 views
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Notes: In this video, similar to the last video for Generation I dialog boxes, I edited the memory to make the Rival name spam the "ROCKET" (5E) control character over and over again in battle. Like the last video, this name is finite but causes a horrible corruption due to being too long. I think this may be related to the Dude glitch and Korean Generation II unterminated nickname glitches(?) in that they're related to text buffer overflows.




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Currently, Evie (ChickasaurusGL) 🌺 has 1,056,392 views for Pokémon Gold and Silver across 119 videos. There's close to 14 hours worth of content for Pokémon Gold and Silver published on his channel, or 11.08% of the total watchable video on Evie (ChickasaurusGL) 🌺's YouTube channel.