Bug Hunter - Game mechanics (test)

Subscribers:
22
Published on ● Video Link: https://www.youtube.com/watch?v=jOy13CqLvzo



Game:
Unreal (1998)
Duration: 2:55
27 views
0


This clip presents a prototype of a teleportation game mechanics create in Unreal Engine by Etienne Brunelle-Leclerc and me during August 2017.

Players are allowed to take an object, throw it, and teleport themselves at the exact location where the object is thrown.

In this puzzle, the goal is to evade to game space from the open roof to reach a hidden platform located "outside the box.”







Tags:
game design
game mechanics
teleportation
rocket jumping
experimentation



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