Bunny Flags Postmortem: Our Path Of Making A Better Flash IP | Rodrigo CONTRERAS VIDEO
Bunny Flags is the result of a learning process. With two Bunny games before it, we tried to create a successful IP in Kongregate and learn as much as we could about how to monetize a flash game (without the use of virtual goods or invasive in game ads). We'll be analyzing our selling strategy, our marketing strategy, gameplay evolution and how we did to rise our rating from 3.7 to 4.28 on launch day.
For slides visit: http://casualconnect.org/lectures/games-for-gamers/bunny-flags-postmortem-our-path-of-making-a-better-flash-ip-rodrigo-contreras
Other Videos By GameDaily Connect 2011-08-13 Casual Games on Mobile -- Prosperous or Profitless? | Paul THELEN 2011-08-13 The Biggest Market You're Missing Today: Casual Games for Children | Susan MORROW 2011-08-13 Hype vs. Real Deal | FARRIOR, HUDSON, BERNSTEIN, DHARNI, MARINO, BRODIE 2011-08-13 Nurturing a Robust Social Games Ecosystem | Sean RYAN 2011-08-13 10 Things I Hate About Casual Games | Dave ROBERTS 2011-08-13 Delivering High-End Games To Mainstream Audiences | Torsten REIL 2011-08-13 Converting Deluxe Download Customers to Social Customers | Nick BERRY 2011-08-13 Getting Big on Facebook: Growth Strategies and Gameplay Mechanics that Move the Needle | Jim YING 2011-08-13 Monster Galaxy: Building Social Games for Gamers | Mike SEGO 2011-08-13 Crime City: Next-Gen Social RPG | Dan CHAO 2011-08-12 Bunny Flags Postmortem: Our Path Of Making A Better Flash IP | Rodrigo CONTRERAS 2011-08-12 Burrito Bison Postmortem| Yowan LANGLAIS, Dominique LEMIRE-NAULT 2011-08-12 Virtual Goods for Core Gamers: What Works and What Doesn't on Kongregate | GREER, PECORELLA 2011-08-12 Casual for Kids: Leveraging Casual Gaming as Marketing | Brianna KLEMM 2011-08-12 Casual Games 2.0: The Brutal Truth | George DONOVAN 2011-08-12 Pitfalls in Mobile Games | Steve AUGUSTINO 2011-08-12 Composing Memorable Melodies for Casual, Social & Mobile Games | Aaron WALZ 2011-08-12 Live Focus Group: Moms Got Game Across All Platforms - Mobile, Social Media and Web | Owais FAROOQUI 2011-08-11 State of Social in Social Games | Aki JARVINEN 2011-08-11 Monetizing Your Game Soundtracks | Greg Rahn, David Weiner, Aaron Walz, Brian Cho 2011-08-11 Audio Q&A Panel | Kevin Tone
Tags: Rodrigo CONTRERAS
Game Launch Project
Casual Connect Seattle 2011