C++ 3D DirectX Tutorial [Material Loading]

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Duration: 26:51
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C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage hardware acceleration.

In this video we learn how to load material (texture) information with Assimp and use it to render our model.

Wiki: http://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_32

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