![C++ 3D DirectX Tutorial [Renormalization]](/images/yt/sz/c-3d-directx-tutorial-renormalization-w5gdk.jpg)
C++ 3D DirectX Tutorial [Renormalization]
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C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage hardware acceleration.
In this video we look at a bunch of stuff. Mainly renormalization in shaders, but also shader code organization, shader debugging, and much, much more!
Wiki: http://wiki.planetchili.net/index.php?title=Hardware_3D_(C%2B%2B_DirectX_Graphics)_Tutorial_36
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3d game programming
c++ 3d
game programming tutorial
c++
C++ tutorial
c++ game engine
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3d game engine
Directx programming
direct3d programming
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shaders
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renormalization