![C++ 3D DirectX Tutorial [Normal Mapping Part 1]](/images/yt/1a/c-3d-directx-tutorial-normal-mapping-part-1-ayl6s.jpg)
C++ 3D DirectX Tutorial [Normal Mapping Part 1]
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C++ 3D game programming tutorial teaching how to build a 3D engine from scratch using DirectX (Direct3D 11) to leverage hardware acceleration.
In this video we learn the basics of normal mapping.
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3d game programming
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